Pen-enabled Wearable Computers
Augmented Reality is a recent development in computer technology which
allows for the use of information technology in an integrated fashion.
Instead of picking up a computer, booting it, finding an application etc.,
the computer is just there, activated and functional, and may give you additional
information on the environment. A head-up display allows for projecting
computer-generated graphics into the user's visual field. Speakers or
earphones may present the user with audio. So much for
the computer output. How about the input? The answer is that this issue
has not really been solved yet.
One of the problems of wearable computers
is that the QWERTY keyboard
is virtually useless and speech recognition has its own problems
(noise, privacy/security). When equipped with a touch-sensitive surface
(for right-handed users, e.g. on the left forearm) the user may enter:
- characters,
- gestures,
- and navigational movements just like with the mouse.
This can be done either with a normal pen or pencil, or
with the the index finger. If the user writes with the nail of the index
finger, a smaller pressure-sensitive touch surface is needed,
as the size of the gestures
may be smaller. The advantage of touch input over voice input
is that the operation is silent and does
not depend on environmental noise. The disadvantage is that it is a bimanual
activity. However, a tool can still be held in the non-gesturing hand.
In a mobile environment with vibrations or unexspected movements, there may
be problems with the capturing of the correct shape of the movement trajectory,
similar to the case of acoustical noise in voice input.
However, the biomechanical damping properties of the fore-arm system may
still allow for truthful movement recording within a limited range
of mechanical noise. Other proposed solutions are based on automatic
finger-tip tracking by the head-mounted camera, which
is currently realised by means of a brightly colored thimble.
However, finger movements are more coarse and unstable as compared to
pen movement, especially if the movement is in the air, and a larger area
is required. In many occasions it can be observed that small-systems users
take a stylus (any ball-point pen or pencil) to manipulate the keyboards
of their organizers, smart watches, or PDAs. This behaviour has been
observed in users handling touch-sensitive LCDs with virtual (graphical)
keys as well. In the wearable computer circles, pen bashing
is fashionable.
However, the apparent deficits of the late '80s design of Microsoft's
Windows for Pen computing (WFP) and the usability problems of the early
Newton PDA by Apple, should not lead to the conclusion that the pen is
completely useless in computing.
(Copyright © '96/'97 LS).
Existing implementations (which at least make mention of the pen)
- Phoenix 2 wearable computer
The PHOENIX-2 is a modular, rugged, portable,
workstation specifically designed for
mobile environments featuring hands-free use through
its combination of heads-up display and voice recognition capability.
The Portable Processor operates with MS-DOS 6.2, Windows
3.1, SCO UNIX or OS/2 Version 2 (PEN versions when using
the optional touch/pen tablet). A hand held, tethered, touch screen
display is available as an option. It features a 7.5 inch
(diagonal) backlit STN VGA display with a touch screen and
integral passive writing pen. When using the touch tablet,
one may use PEN-DOS or Windows for Pen computing (WFP). Although this
design is early, the manufacturer evidently recognized the importance of
non-voice input.
to the Pen Computing Tablets & Hardware page
(Page maintained by the NICI Handwriting Recognition Group.
The presence of commercial WWW links on this page does not imply any connection,
endorsement, or judgement by the creators of this page.)
schomaker@nici.kun.nl
since Jan. '97